Treasure Tunnel is a single-player game. Your game progress is stored locally on your device. The app uses Google Firebase (Analytics and Crashlytics) and Google AdMob (ads), which collect limited data such as an advertising identifier, app-usage/interaction events, and crash diagnostics to keep the app working, understand usage, and show ads. The app does not require an account or sign-in, does not collect your name, email, or phone, does not access your contacts, photos, microphone, camera, or precise location, and does not include chat, social features, or online multiplayer. In-app purchases are not enabled in this build.
Treasure Tunnel itself does not ask you to create an account or provide personal information. However, the app includes third-party SDKs from Google that collect limited data:
The app does not collect: your name, email address, or phone number; contacts; photos, files, or media; microphone or camera input; precise (GPS) location; SMS or call logs; health, fitness, or financial information; government identifiers; or user-generated content. There is no account/login, no chat or social feature, and no online multiplayer.
Your game progress and preferences are saved locally on your device using standard app storage, including: coin/gem totals, XP/level, best distance/score/depth, unlocks, missions and achievements, badges and titles, local league standing, season-pass progress, cosmetics ownership, daily-challenge state, and settings (music, SFX, haptics, language, and accessibility options). This data stays on your device and is removed when you uninstall the app or clear its data. The developer cannot access it.
The app does not sell your personal information. Data shared with Google is governed by Google's policies (see §7).
The app shows ads through Google AdMob. For information and choices about personalized ads, see Google's ad settings and "How Google uses information from sites or apps that use our services."
This build does not offer real in-app purchases; no payment information is collected by the app. If a future version enables Google Play purchases, this policy and the Data Safety form will be updated to describe purchase data, which is processed by Google Play.
These providers process data as described in their own policies.
Local game data is deleted when you uninstall the app or clear its data. Data processed by Google (analytics/crash/ads identifiers) is retained and controlled per Google's policies; you can manage ad personalization via your device's ad settings. For questions or requests, contact [email protected].
The app is intended for general audiences and is not directed to children (not a Designed-for-Families title). The developer does not knowingly collect personal information from children.
The app may declare the Vibration permission (haptic feedback; toggleable in Settings) and, because of the ads/analytics SDKs, network access and the advertising-ID permission.
If future versions add data-collecting features (real ads at scale, in-app purchases, accounts/login, cloud save, online leaderboards, or push notifications), this policy will be updated before those features ship.
Questions about privacy: [email protected].
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[email protected]